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Startseite » 2010 » November » 25 » Battlefield: Bad Company 2 - Details zum nächsten Patch
Battlefield: Bad Company 2 - Details zum nächsten Patch
Das Team von Digital Illusions hat sich auf der Webseite des Ego-Shooters Battlefield: Bad Company 2 zu Wort gemeldet und dabei Details zum nächsten Patch enthüllt. Dieser steht schon jetzt für die PlayStation 3-Version des Spiels zum Download bereit, das PC-Update soll in den kommenden Tagen folgen. Zur offiziellen Webseite des Shooters.

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Der Patch nimmt primär Änderungen am Balancing vor und behebt diverse Fehler. Hier die vollständigen Patch-Notes:

- Acog and Red dot scope now equippable on MK-14 and G3.
- Fixed a bug on PC where the G3 would do less damage than intended.
- Reduced VADS push back and damage to balance it with the ZU23
- Fixed a bug where Vehicle Countermeasures would fail to remove tracer darts at high speed.
- Reduced the reload time for Vehicle Countermeasures.
- Slightly increased the AT4's damage vs armor to emphasize its anti vehicle role while keeping it balanced vs armor.
- Increased the AT4’s top speed and acceleration so users spend less time exposed when firing.
- Increased the AT4's splash damage so it competes with other AT weapons vs infantry. The AT4 still has the least splash damage of all AT weapons.
- Reduced the splash damage of the Carl Gustav to bring it in line with other explosive weapons. The Carl Gustav still has the most splash damage of all AT weapons.
- Increased the 1 shot kill range of the M95 body shot to counter its lower rate of fire.
- Fixed a bug with the SVU that gave it better close range damage than other semi auto weapons.
- Reduced all weapon damage to the MCOM by 50%.
- Fixed a C4 vs MCOM exploit on Atacama Desert.
- Fixed a bug with FOV when aiming the M1911.
- Lowered the close range damage of the AN94 to highlight its long range role.
- Increased the accuracy of the F2000 on the move to highlight its role as a mobile AR.
- Increased the close range damage of the shotguns to give them a greater advantage vs slugs.
- Slightly lowered the damage of the M60 to balance its accuracy advantage vs other LMGs.
- Slightly lowered the damage of the MG3 at close range to balance it with other high rate of fire weapons.
- Slightly increased the damage of the UH6









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Aufrufe: 461 | Hinzugefügt von: -=MAKISAVE=- | Tags: Battlefield: Bad Company 2, digital illusions, news, patch
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